Retro Review: Remember Me (Xbox 360)

Retro Review: Remember Me (Xbox 360)

There are some huge concepts in “Remember Me.” More like a Christopher Nolan film than a video game, the story is incredibly immersive. When you’re memories become a commodity, the world needs saving and Nilan, the best memory hunter of the all With it’s chic level design and awesome lighting effects the game often times…

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Final Fantasy 14’s upcoming Monster Hunter collaboration will ‘feel more like 14’ compared to its more unorthodox Rathalos encounter

Final Fantasy 14 director and producer Naoki Yoshida says the game’s upcoming collaboration with Monster Hunter Wilds will be different from the one it had with Monster Hunter: World, putting a bigger emphasis on the MMO’s mechanics rather than trying to fit an action RPG’s square peg in a round hole. Capcom and Square Enix…

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Supermassive Games is adding a new tool to its next horror game Directive 8020 that’ll give players a ‘second chance’ to save their favourite characters

One of the best and most infuriating parts of playing through a Supermassive game like Until Dawn or The Quarry is, without a doubt, the struggle to try and keep every single person alive. Unfortunately, I’m cursed with an awful mixture of indecision and rash choices so somehow I always manage to mess up critical…

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AMD’s senior director of AI thinks ‘Claude has regressed’ and that it ‘cannot be trusted to perform complex engineering’

Anthropic’s Claude has reportedly gotten much worse at generating code recently. That’s according to a head member of the AI Group at AMD. Last week, user StellarAccident took to the Claude Code GitHub to vent their frustrations at Claude’s AI-generated code. This account was soon discovered to be tied to Stellar Laurenzo, the senior director…

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I’ve already raced through Pragmata 3 times, and it’s cemented Capcom’s mastery of the modern action game speedrun

Like all of Capcom’s modern action games, Pragmata is a highly polished experience befitting the legendary developer’s reputation: There are hours of motion-captured performances to enjoy, detailed ray (even path) traced environments to admire, and enormous things to blow up in a variety of spectacular ways. There’s also a generous selection of post-credits modes to…

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DLSS 5 is called ‘DLSS Neural Rendering’ in the NBA 2K27 graphics options, and I think I smell a rebrand of Nvidia’s controversial graphics tech

If you happen to pick up a copy of NBA 2K27, in your eagerness to try out the first official implementation of Nvidia’s DLSS 5 AI image tech, you won’t find it labelled as such in the settings menu. Instead, it appears as a simple on/off toggle under the label “DLSS Neural Rendering.” And while…

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REPO’s next update will include matchmaking and expressions, so you no longer have to rely on shouting at your friends when they’ve smashed a valuable

In a recent Q&A video, the developers of REPO shared some information on what to expect from the next update for the game. That’s alongside information about modding, details on new multiplayer features, new customisation for your robot, and information on the upcoming level. Matchmaking is one of the most significant additions to the game,…

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