RPG studio Obsidian faces class action lawsuit alleging violations of state wage laws

OLED displays with up to five times better lifespan may be on their way sooner than you think, thanks to a manufacturing breakthrough

OLED gaming monitors in the very near future could well be substantially better than those in current use, if the claims of a display manufacturer are to be believed. Applied Materials’ new manufacturing process, called MAX OLED, is purported to result in up to three times more brightness and a lifespan five times better than…

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Guild Wars 2 review (2012)

Special commentary on this classic PC Gamer review provided by: Guild Wars 2 review – PC Gamer issue #245 (UK, November 2012) From the archives: The review below appears as originally written, with only minor changes in formatting and newly taken screenshots. By Chris Thursten (Image credit: ArenaNet) Players gather on the staircase leading down…

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One of the devs behind System Shock and Thief wants to see more games catering to ‘a new generation of folks discovering the game that demands more from them’

In a recent interview on Nightdive Studios’ Deep Dive podcast, former Looking Glass Studios programmer Marc LeBlanc talked about how he sees the System Shock Remake’s success as proof that there is an audience for games that challenge their players’ critical thinking and ingenuity, and that he hopes to see more developers respond to that…

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‘It took about 5 years’ for people to start liking Fallout: New Vegas, says Josh Sawyer, and even longer for Obsidian to see that ‘players actually liked the design choices we had made’

Sometimes, a game needs time to age before we come to appreciate it—as is the case, Josh Sawyer, studio design director at Obsidian, claims of Fallout: New Vegas. Considered a cult classic, and potentially the best “modern” Fallout game (I put “modern” in air quotes there because it did come out 16 years ago. Sorry),…

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