Capcom Details Mega Man Star Force: Legacy Collection Online Features

Long games were totally back this year, baby

At the beginning of this year, I said something that I would deeply come to regret: “I’m sick of 100-hour RPGs.” Long-ass games were my entire personality for so much of my life that I don’t know why I ever thought such a thing. Twelve months down the line I’m glad I can eat my…

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Midgard Mishaps: Insights From God of War’s QA Team

Making a video game is difficult. Making a stable game that both pushes the capabilities of the hardware and creates a super immersive, no-camera-cut, epically-sized AAA gaming experience like the one seen in the new God of War, is vastly more difficult. This massive task, involving hundreds of people developing and implementing content simultaneously, which…

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“I Think I Have Made History With My Remake” – Fan Remake Of Zelda: Ocarina Of Time “Officially Stopped” After 10 Years

But not for the reason you might think. There have been many potential Unreal Engine 5 reimaginings of classic games shared on YouTube over the years. However, I’d argue that few have achieved the level of fame that the fan developer Giuseppe Macula’s (CryZENx) remake of the N64 title Ocarina of Time has. Ever since…

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