ICYMI: Paper Mario-Styled RPG 'Escape From Ever After' Has Launched On Switch

It turns out Saudi Arabia will own 93.4 percent of EA if the buyout goes through, which is effectively all of it

When EA announced in October that it will go private via a $55 billion leveraged buyout, a consortium of three investment firms were listed as buyers: Saudi Arabia’s Public Investment Fund, Jared Kushner’s Affinity Partners, and Silver Lake. A breakdown of the ownership between these parties wasn’t given at the time, but as it turns…

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Chess grandmaster denies using anal beads to cheat against world champion: ‘categorically no, of course not’

Last year the chess world was engulfed by scandal after world champion Magnus Carlsen accused his opponent, grandmaster Hans Niemann, of cheating in a game which Niemann won. The allegation was explosive and, as allegations about Niemann’s past behaviour came to light, one unverifiable and lurid detail took centre stage: that the player had cheated…

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Game developers are growing more opposed to major acquisitions: ‘Too much control in one company’s hands is never a good thing’

The last couple of years have seen some blockbusters deals in the games industry. Microsoft’s acquisition of Activision Blizzard is obviously the biggest of them all, but Sony’s buyout of Bungie is up there too, and even (relatively) smaller deals, like NetEase’s purchase of Quantic Dream or Nacon’s takeover of Daedalic, can’t be overlooked. And…

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Quick, get in the DeLorean, we’ve got to go back. A new renewable powered battery made of radioactive waste product just dropped, and someone’s gotta tell Doc Brown it’s uranium, not plutonium

Hold onto your holographic caps because researchers in Japan have managed to turn depleted uranium into futuristic rechargeable batteries. According to IEEE.org, Scientists at the Japan Atomic Energy Agency have been working to turn the depleted uranium waste products of nuclear power generation into batteries designed to be recharged by renewables. Sadly, this doesn’t mean…

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Remedy is ‘not satisfied’ with its Q3 results after FBC: Firebreak’s flop, and has ‘moved development resources’ to other games in production

Remedy Entertainment’s woes continue with FBC: Firebreak. The cooperative shooter proved a disappointment when it released in June, launching in an anaemic state, lacking basic features like in-game voice chat and a tutorial, and generally seeming like a compromised vision despite a few novel ideas. Its first major update, Breakpoint, went some way to addressing…

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