We finally saw ZA/UM's Zero Parades in action and even though it's extremely Disco Elysium, the protagonist couldn't be more different

We finally saw ZA/UM’s Zero Parades in action and even though it’s extremely Disco Elysium, the protagonist couldn’t be more different

It’s true: If you squint at the gameplay footage of ZA/UM’s Zero Parades, all you’ll see is Disco Elysium with a different coat of paint. It’s set in an isometric city covered in rust and filth, is intensely detailed with surreal art, and sticks all its dialogue on the right side of the screen. However,…

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‘As DRAM prices continue to rise, protecting product authenticity has become increasingly important’: Corsair changes Vengeance DDR5 packaging in bid to deter scams

As memory continues to get more and more expensive, scammers are further incentivised to get their hands on it. In an effort to prevent this, Corsair is swapping the packaging of its Vengeance lineup of DDR5 memory for a see-through plastic clamshell so you can gaze more easily on its pricey innards. Corsair recently published…

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Fallout 4 was initially set in New York because it’s ‘something grand and American’ and Nick Valentine capped-off the very first design document: ‘I think the photo was of Humphrey Bogart’

PC Gamer’s latest issue is a Fallout bonanza, going over the entire history of one of the greatest gaming series with many of the key figures behind it. Among the topics covered are why Todd Howard wouldn’t let the usual “videogame directors” touch the series, the disquiet of New Vegas’ lead writer about the lack…

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Star Fire: Eternal Cycle – Hot Tips to Navigate the Fast-Paced Roguelite Action

Category: ID@Xbox April 24, 2026 Star Fire: Eternal Cycle – Hot Tips to Navigate the Fast-Paced Roguelite Action Jensen, producer at Ethereal Fish Studio Summary Out now with full Xbox Play Anywhere support. Side-scrolling roguelite mixing precision combat with randomized skill progression. Tips for optimizing 11 elemental types, multiple weapons, unlockable skins, and more. Hey…

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Metaphor: ReFantazio and Persona 5 director wants to usher in the age of ‘JRPG 3.0’, which will change ‘the genre’s structure and presentation at a fundamental level’

At the Korean gaming conference G-Star 2025, Katsura Hashino, creative producer and game director at Atlus, presented a talk alongside fellow Atlus art director, Shigenori Soejima exploring the impact of visual storytelling: “When experience becomes memory—designing lasting impressions through art and structure”. Hashino also discussed how he’s gearing up for what sounds like a literal…

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