Balatro And Scrabble Just Had A Baby, Thanks To Two Of The Legends Behind GoldenEye And TimeSplitters

Epic talks shop about stuttering in games that use its Unreal Engine and offers solutions to the problem

Mention the words ‘Unreal’ and ‘Engine’ to a PC gaming enthusiast, and they will no doubt immediately think of incredible-looking graphics, as demonstrated in the likes of Black Myth: Wukong, Senua’s Saga: Hellblade II, and A Plague Tale: Requiem. However, there’s probably one other thing that PC gamers associate with Unreal Engine and it is…

Read More

If you’re having trouble with Silksong’s difficulty, keep going—Act 2 is worth the pain, and it does get ‘easier’

Harvey Randall, Staff Writer (Image credit: Future) This week I’ve been: Playing Silksong, in case it wasn’t obvious. Last week I was: Thinking too much about Borderlands 4’s story, and being proven wrong by FF14’s primo challenge runner about MMOs. If you’ve been paying attention to the discourse—I wouldn’t blame you for not doing so—around…

Read More

Final Fantasy’s original creator admits to playing Final Fantasy 14 ‘for 12 hours’ a day, and he’s even cleared some of the hardest raids in the game

He may have departed from Square Enix a time ago, but that hasn’t stopped Hironobu Sakaguchi from actively participating in the series that he created and continues to flourish in his absence. The father of Final Fantasy has been playing its 14th instalment for almost two whole years, and he isn’t afraid to admit the…

Read More