Star Wars Zero Company's story 'is a linear one from beginning to end', Bit Reactor says, so don't expect branching paths or romance options

Star Wars Zero Company’s story ‘is a linear one from beginning to end’, Bit Reactor says, so don’t expect branching paths or romance options

With Star Wars Zero Company, developer Bit Reactor aims to create a tactics RPG with characters and narrative at the forefront. It’s got proper, big-budget cutscenes, you can talk to your buddies, and you can customise and upgrade your squad. However, the developers have gone on record in a new Discord Q&A to say, no,…

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My favorite little Elden Ring: Nightreign feature is the first evolution of FromSoftware’s iconic ‘bloodstains’ since 2009’s Demon’s Souls, and has roots in a roguelike from way back in 1987

There are a few things in FromSoftware’s RPGs that just sear themselves into the brain. The enormous sound effect that plays when you backstab an enemy; the YOU DIED text appearing on screen the first time you get pulverized by a boss; the white phantoms of other players appearing near safe havens, giving you the…

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