It's not the news we wanted but it's what we expected: EA has finally admitted Project Rene is a 'mobile-first' game

The PvPvE extraction shooter where you build and drive a huge stompy mechanical base across a ruined planet gets a Steam release date

I love the idea of building a huge mechanical mobile base and using it to stomp my way around a post-apocalyptic landscape on giant metal legs. Throw in a PvPvE system where I can battle other players’ bases and raid ruined cities for resources, and set the whole thing in an “industrial alternate history of…

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The PvPvE extraction shooter where you build and drive a huge stompy mechanical base across a ruined planet gets a Steam release date

I love the idea of building a huge mechanical mobile base and using it to stomp my way around a post-apocalyptic landscape on giant metal legs. Throw in a PvPvE system where I can battle other players’ bases and raid ruined cities for resources, and set the whole thing in an “industrial alternate history of…

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For all the Divinity dev details Larian isn’t ready to comment on, we got a firm answer about the game’s controls: the studio’s sticking to its guns on no WASD movement

In Larian’s big AMA for its next RPG, Divinity, there were aspects of the game the studio wasn’t ready to share, but we got a definitive answer to a surprisingly granular aspect of its controls: No WASD movement, everything will still be mouse-driven on PC. User Plastic-Guarantee976 posed the question about keyboard controls⁠—similar to the…

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