Road to Vostok finally has a playable demo on Steam and it’s the most terrified I’ve ever been of getting shot at in a videogame
Perhaps to our collective detriment, guns in games don’t feel as threatening as you’d otherwise expect from implements capable of firing hundreds of lethal projectiles per minute. In a medium where regenerating health, respawn mechanics, and multiplayer balance expectations can turn fully automatic fire into a minor inconvenience, a firearm can signal character archetype, combat…