Todd Howard says Starfield's NG+ was misunderstood and defends Bethesda's new U-turn on how it works: 'You can tell us if we're done our job right'

Todd Howard says Starfield’s NG+ was misunderstood and defends Bethesda’s new U-turn on how it works: ‘You can tell us if we’re done our job right’

Starfield’s recent Free Lanes update has brought changes large and small to Bethesda’s somewhat-maligned space RPG, with one of the biggest being how the game’s NG+ mode works. To talk about that we’ll need to briefly cover the game’s ending, so: spoilers ahead. Obviously. The main story quest of Starfield involves collecting weird space artifacts…

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Epic is reportedly cooking up a Disney extraction shooter, and suggestions staff are lukewarm on it are ‘not reflective of the ambitions of the Disney collaboration’

In the wake of severe layoffs last month, Epic’s increasingly looking to the House of Mouse to shore up its flagging fortunes, per a recent report from Bloomberg. At the time of the layoffs, Epic CEO Tim Sweeney wrote that the company was “spending significantly more” than it was making thanks to a slump in…

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Bethesda’s ex-marketing VP says Skyrim was its first game to make other studios scared of it: ‘You have to be concerned about us if you think you’re going to win game of the year’

When did Bethesda become, you know, Bethesda? That is, when did it become one of those game companies whose every release becomes a ginormous public event? Morrowind? Oblivion? Fallout 3? None of those, if you ask former Bethesda marketing VP Pete Hines. In an interview with Firezide Chat, Hines said the studio’s first true “Holy…

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