King Of Fighters ’94 Artist Feared The Game Would Get Axed After Poor Internal Tests

Mitsuo Kodama, an artist on KoF ’94, shared his memories on Twitter.

Since its debut in the arcades back in 1994, The King of Fighters 94 has quite rightly been regarded as one of SNK’s greatest-ever fighting games, kickstarting a series that continues even into the modern day.

However, not everybody always expected the game to be a total success. Recently, on Twitter, the former SNK artist Mitsuo Kodama gave his memories of working on the game in a tweet (to coincide with his birthday which he shares with the KoF’s character Kyo Kusanagi). Here he revealed that he at one point feared the project would get cancelled after poor internal evaluations and was bracing for heartbreak, but was eventually encouraged after seeing a bunch of women fans fawning over the game at its first location test.

Read the full article on timeextension.com

Mitsuo Kodama, an artist on KoF ’94, shared his memories on Twitter.

Since its debut in the arcades back in 1994, The King of Fighters 94 has quite rightly been regarded as one of SNK’s greatest-ever fighting games, kickstarting a series that continues even into the modern day.

However, not everybody always expected the game to be a total success. Recently, on Twitter, the former SNK artist Mitsuo Kodama gave his memories of working on the game in a tweet (to coincide with his birthday which he shares with the KoF’s character Kyo Kusanagi). Here he revealed that he at one point feared the project would get cancelled after poor internal evaluations and was bracing for heartbreak, but was eventually encouraged after seeing a bunch of women fans fawning over the game at its first location test.

Read the full article on timeextension.com

 

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