Donkey Kong – A famous 80’s game is getting an Arcade like Commodore Amiga conversion!

In the early 80’s Nintendo released one of the most famous games of all time, and that game was ‘ Donkey Kong ‘. A game in which you played as Mario that had to avoid obstacles across a number of platforms, with sometimes a hammer in hand to save a damsel in distress from a giant barrel throwing ape called Donkey Kong. That same game which also made an appearance on the Amiga by Bignonia, will soon be getting an Arcade conversion/port by none other than JOTD. A developer who also released other Arcade conversions such as Galaxian and Super Xevious 1200

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Here is what JOTD had to say about Donkey Kong Arcade which is being created using 68k assembly for the Commodore Amiga. “Well, that’s the reason why i temporarily stopped converting Moon Patrol

– Commented disassembly already existed and was very good

– corresponding ROM was available on MAME with same addresses and all

– Mark (tcdev) provided the graphics. He decided to let me lead the project after he started the disassembly himself

– The sprites are pretty simple to figure out and convert

– There are dynamic palettes for tiles, but seem to affect only rows, which is a breeze for the copper and leaves enough colors for the rest, for a total of 32 colors (22 used total).

There are a lot of bugs, you’ll notice that collision is off because of that (barrels are pretty much buggy for now), but 3 screens can be viewed in the below video. Last screen crashes (on purpose for now). Not playable but you’ll see the potential immediately I hope”.

And that’s all we have to say on this game thus far, but as soon as we know more, we promise to let you know! – Thanks Per Ola Eriksson and Saberman for the heads up.

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