Clair Obscur: Expedition 33’s director had 2 scrapped scenes from the game’s ending, gives props to mocap actors who ‘saved’ it at the last minute
Clair Obscur: Expedition 33 is maybe one of my favourite games of this year—it’s certainly in the running—which I hope reassures you that I mean this with all the love in the world. It surprises me not one itty-bitty bit that Guillaume Broche, creative director of the game, says he “likes really sad stories”. That’s…