‘I’m working on other stuff’: Double Fine chief Tim Schafer squashes hopes for Psychonauts 3 any time soon

Psychonauts fans who were hoping for a sequel announcement at Gamescom are in for some disappointment. Double Fine development chief Tim Schafer all but confirmed the studio is not planning to work on Psychonauts 3, let alone a Brütal Legend sequel, any time soon. During an interview with IGN at Gamescom this week, Schafer explained…

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Even in a year packed with great RPGs, you don’t want to miss Disco Elysium-style time loop noir Rue Valley, which has a new trailer and a release date in November

Even in a year with two main course Obsidian joints in Avowed and The Outer Worlds 2, Kingdom Come: Deliverance 2, as well as the Oblivion Remaster, one of the RPGs we’re most excited about is Rue Valley, a time loop mystery set in a surreal motel in the American southwest. And now we know…

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The Mass Effect vibes are overwhelming in the latest showcase for Owlcat’s The Expanse game—and yes, it has a loyalty system

The Expanse: Osiris Reborn has given off palpable Mass Effect vibes since developer Owlcat Games announced it earlier this year. Creative director Alexander Mishulin recently tried to put some distance (though admittedly not much) between Owlcat’s latest and BioWare’s most popular RPG series. But having just watched Owlcat’s recent environmental showcase for its upcoming sci-fi…

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Two Point Museum’s next free update will dive into the digital realm, letting you build a retro arcade among your exhibitions

While I wouldn’t say I was surprised by Two Point Museum on launch—I expected it to be another great management sim from Two Point Studios and it proved to be exactly that—I have been surprised by the vigor of its post-launch life. Since releasing in February, Two Point Studios has been doling out freebies like…

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The new game from Painkiller and Bulletstorm’s creators is a tropical survival shooter that looks a teensy bit like Far Cry, and it’s out in early access next month

Just the other day I was thinking “I could really go for a survival game in the style of the original Far Cry”. You know, one that has the lush tropical islands and open-world mercenary blasting of Crytek’s 2004 trailblazer, but where you plan and execute your missions from a base you build yourself. I’m…

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