“I Can’t Create A Battle Like This” – Miyamoto On The Origins Of NES Mario’s Non-Violent Bowser ‘Fights’

Lava to see it.

We imagine that most of you here will have heard of a little game called Super Mario Bros., right? But how many of you have thought about how strange the big showdowns with Bowser are? As far as ‘boss battles’ are concerned, there’s very little… battling. Well, in a recent press conference celebrating his Order of Culture award, Shigeru Miyamoto explained the thought process behind the game’s jump-based finales.

“The most intriguing aspect of Super Mario, is that Mario doesn’t actually fight Bowser,” Miyamoto told press at the conference (translated by Nintendo Everything), “Normally, if there’s a boss at the end, you have to fight him, right? But creating a battle is difficult, and we were really struggling with how to do it.”

Read the full article on nintendolife.com

Advertisements

Leave a Reply

Your email address will not be published. Required fields are marked *