Larian’s head writer has a simple answer for how AI-generated text helps development: ‘It doesn’t,’ thanks to its best output being ‘a 3/10 at best’ worse than his worst drafts

In its big Divinity AMA yesterday, Larian clarified its use of generative AI tools in development: No AI art or concept art, but the studio is leaving the door open for other applications like using machine learning⁠—and potentially generative AI, it’s unclear where it draws the line in some of its communication⁠—to help clean up…

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‘I can finally do the thing I wanted to do in every previous game’: Divinity’s head of design teases a new mechanic without saying what it is

While the gory trailer certainly turned heads, we still don’t know much about Larian’s upcoming Divinity game. Even the teases seem shrouded in mystery—design head Nick Pechenin responded to a Reddit AMA question yesterday with a comment that sounds like a reveal, but confirms nothing. He wrote in the thread: “There was something that bothered…

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Opinion: The Nintendo Console Nobody Wanted To Review Returns Soon, And I’m Here For It, Again

The crimson comeback. As someone who witnessed its initial release, I’m delightfully baffled that Nintendo is resurrecting the Virtual Boy. We aren’t just getting a passing mention or a trophy in a Smash Bros. game; we’re getting a full-blown revival, including a dedicated NSO app, a $100 authentic replica peripheral, and a $25 cardboard cutout…

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If you’ve got a spare 200 hours, the massively ambitious sci-fi grand strategy from the creators of X-COM: The Long War just launched out of early access

I have a theory, which is that video games ultimately exist to create the most complex simulation of defending Earth against alien threats possible, so that in the event aliens really do invade Earth, there will be people who know exactly how to respond. Is this theory plausible? Unlikely. Have I just made it up…

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Valorant’s latest update adds a new pistol to spice up early rounds, as Riot plans to take ‘a holistic look’ at the shooter’s arsenal through 2026

When Valorant launched back in 2020, it was pitched as Counter-Strike with added superpowers, a combination that proved irresistible for shooter expert Morgan Park in PC Gamer’s Valorant review. Over the last few years, however, the emphasis has gradually shifted to the point where Valorant has turned into superpowers with added Counter-Strike. This problem came…

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If for some reason you can’t get enough of Stranger Things’ Vecna, you can now play as him in Dead by Daylight’s latest crossover

I can’t pretend to be anything other than relieved that Stranger Things is over. While I enjoyed the first few seasons of its pulpy Spielberg pastiche, it ultimately became far too big for its Nike high tops. But if you still haven’t had enough of the gang explaining its preposterously convoluted plans to kill Vecna,…

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A classic space sim conceived by Star Citizen’s creator just got an unofficial sequel after 15 years of development: ‘The project was based on the crazy idea that Microsoft “axed” Christ Roberts’ Freelancer’

Before he spent thirteen years struggling to finish Star Citizen, Chris Roberts spent six years struggling to finish Freelancer. Digital Anvil’s third-person space-sim was conceived by Roberts in the late nineties. But after blasting through both Freelancer’s budget and its planned two-and-a-half-year development cycle, Digital Anvil was acquired by Microsoft. Roberts left the company shortly…

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