The Retro Room Games Achieves First Stretch Goal for Annalog

 

The Kickstarter for Annalog only launched on Tuesday, but the NES game has already achieved its initial $7000 goal and then some. The Retro Room Games has confirmed that it has hit its first stretch goal of $10,000 with 28 days left to go in the campaign. Backers are now guaranteed to receive their physical and digital editions of the creepy, machine-centered Metroidvania in October of this year.

 

The game itself is already finished, and the source code is freely available. The main purpose of the campaign was to fund the production of physical NES cartridges. Now that this goal has been met, The Retro Room Games is eyeing its ultimate stretch goal, $25,000, at which point they will publish a 1990’s GameFAQs style text document providing ASCII art and solutions to all of the game’s puzzles. The first stretch goal, $10,000, guarantees the publication of Game Genie codes for the Annalog.

 

At the $12,000 level, The Retro Room Games will add pins and sticks for all backers of physical copies. At the $15,000 level, they will produce a short digital 1990’s style gaming magazine article about the game with maps, tips, trivia, and codes. At the $20,000 level, they will port Annalog to the Nintendo Switch. Annalog was developed by mdsteele. It is his fourth retro game title, and the second one which will be published in physical form by The Retro Room Games. The first, Big2Small, can be purchased as a physical cartridge for the Game Boy, Nintendo 64, and Sega Dreamcast here.

 

 

 

The post The Retro Room Games Achieves First Stretch Goal for Annalog appeared first on Old School Gamer Magazine.

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