God-tier.
I can imagine that when the Super Famicom launched in Japan, titles like Super Mario World, F-Zero and Pilotwings were the ones that caught the vast majority of attention – and with good reason.
Mario World was (and, in my opinion, still is) one of the best 2D platformers ever created, while F-Zero and Pilotwings served as an amazing demonstration of the console’s much-hyped rotation and scaling powers.
Read the full article on timeextension.com
God-tier.
I can imagine that when the Super Famicom launched in Japan, titles like Super Mario World, F-Zero and Pilotwings were the ones that caught the vast majority of attention – and with good reason.
Mario World was (and, in my opinion, still is) one of the best 2D platformers ever created, while F-Zero and Pilotwings served as an amazing demonstration of the console’s much-hyped rotation and scaling powers.
Read the full article on timeextension.com