“Juggernaut Can’t Jump” – Ex-Capcom Dev Recalls The Early “Headaches” Of Working With Marvel

And how success & money appeared to change everything.

In the ’90s, there were few partnerships in gaming as iconic as the one that formed between the now-legendary arcade game Capcom and the famous US-based comic book publisher Marvel. But it appears, according to a former Capcom staff member, that this relationship didn’t get off to the easiest of starts.

That’s on account of how protective Marvel was of its comic book characters at the time, as well as some of the incredibly specific demands it tried to impose on the video game company during development.

Read the full article on timeextension.com

And how success & money appeared to change everything.

In the ’90s, there were few partnerships in gaming as iconic as the one that formed between the now-legendary arcade game Capcom and the famous US-based comic book publisher Marvel. But it appears, according to a former Capcom staff member, that this relationship didn’t get off to the easiest of starts.

That’s on account of how protective Marvel was of its comic book characters at the time, as well as some of the incredibly specific demands it tried to impose on the video game company during development.

Read the full article on timeextension.com

 

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