“The main goal of the new approach is to balance accuracy with practical performance on Android”.
The Sega Saturn emulator Yaba Sanshiro has taken a big leap forward thanks to a new rendering technique that allows it to overcome one of the console’s biggest quirks.
As you may (or may not) be aware, the Saturn’s VDP1 chip draws sprites and polygons as quads, but modern-day GPUs are designed around drawing triangles.
Read the full article on timeextension.com
“The main goal of the new approach is to balance accuracy with practical performance on Android”.
The Sega Saturn emulator Yaba Sanshiro has taken a big leap forward thanks to a new rendering technique that allows it to overcome one of the console’s biggest quirks.
As you may (or may not) be aware, the Saturn’s VDP1 chip draws sprites and polygons as quads, but modern-day GPUs are designed around drawing triangles.
Read the full article on timeextension.com