WIP demo shows how Felipe 64 speeds up N64 development.
A new tool has emerged that could help usher in a flood of homebrew releases for the Nintendo 64.
According to N64GameBuilder, Felipe 64 “allows us to easily export data, create hitboxes, and configure state machines using a visual interface.” The developer has posted a video showing how quickly you can get a playable demo working, using Capcom’s Final Fight as an example.
Read the full article on timeextension.com
WIP demo shows how Felipe 64 speeds up N64 development.
A new tool has emerged that could help usher in a flood of homebrew releases for the Nintendo 64.
According to N64GameBuilder, Felipe 64 “allows us to easily export data, create hitboxes, and configure state machines using a visual interface.” The developer has posted a video showing how quickly you can get a playable demo working, using Capcom’s Final Fight as an example.
Read the full article on timeextension.com