‘Final Fight 64’ Made Possible Thanks To New Tool That Could Change N64 Homebrew Development Forever

WIP demo shows how Felipe 64 speeds up N64 development.

A new tool has emerged that could help usher in a flood of homebrew releases for the Nintendo 64.

According to N64GameBuilder, Felipe 64 “allows us to easily export data, create hitboxes, and configure state machines using a visual interface.” The developer has posted a video showing how quickly you can get a playable demo working, using Capcom’s Final Fight as an example.

Read the full article on timeextension.com

WIP demo shows how Felipe 64 speeds up N64 development.

A new tool has emerged that could help usher in a flood of homebrew releases for the Nintendo 64.

According to N64GameBuilder, Felipe 64 “allows us to easily export data, create hitboxes, and configure state machines using a visual interface.” The developer has posted a video showing how quickly you can get a playable demo working, using Capcom’s Final Fight as an example.

Read the full article on timeextension.com

 

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