Tickling, not tremendous.
When they’re done well, games with a message can be so effective, balancing the scale between teaching and transfixing you. to a T is a narrative game wrapped in a cute art style courtesy of designer Keita Takahashi (Katamari). It touches on an important theme, but that touch is light.
Your happy-go-lucky character’s body is in a permanent ‘T’ pose, which makes you different to those around you – the game is largely about navigating a world made for people with mobile arms. That means you have a special toothbrush and spoon, plus a pooch who helps with your everyday tasks (later you get to play as them, adorable waddling animation included).
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