This is me playing Alan Wake 2’s native Arm build on an RTX Spark laptop, and I’m here for it
Gaming might only be the third pillar of the ‘who is RTX Spark for?’ foundations, but that doesn’t mean it’s been an afterthought. Especially not when Nvidia’s developer relations team is going out and helping the likes of Remedy make a completely native version of Alan Wake 2—one of the most graphically intensive DX12 games…