Sega Confirms Sonic Frontiers On Switch “Cannot Be Upgraded” To The Switch 2 Version

But Switch save data can be transferred. Sonic Frontiers – Definitive Edition is now available on the Switch 2, and following yesterday’s shadow-drop, some additional details about this version have been revealed. Firstly, as you’ve likely already heard, there’s no upgrade pathway (or even a discount) for owners of Frontiers on the original Switch. Unlike…

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GTA 6’s preorders mark the start of a long wait for it to come to PC, despite the fact we’ll likely make up ‘50% of the sales’

Here at PC Gamer, we’re all very excited about Grand Theft Auto 6—given it’s one of the biggest videogame events of the decade. Rockstar games are becoming an increasingly rarer milestone that seems determined to bring some new big-swing advancement in tech. For instance, gorgeous graphics that’re pretty enough to send me into an existential…

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Tim Sweeney on the future of games, AI, and whether Valve will ever join forces with Epic: ‘It’s now clear that nobody’s going to end up with an absolute monopoly’

At Unreal Fest in Chicago last week, Epic unveiled its masterplan for Unreal Engine 6. Rather than the usual talk of fancy new rendering features, the company is pitching the next version of its industry-standard game engine as a great unifier that will enable “content, code, and economies to become portable and interoperable across games,…

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John Carmack apologizes after Sandy Petersen says ‘Quake ruined id Software,’ and for once John Romero doesn’t tell Sandy he’s wrong

The 30th anniversary of Quake recently passed by—June 22, 2026 was the day—and of course there were acknowledgements, salutes, and celebrations a-plenty, as you’d expect for such a groundbreaking, influential, and enduring game. But it also got a couple of the driving forces behind it reflecting on those days rather more deeply, and as sometimes…

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