Totally bananas!
If you look back on its development now, Monkey Ball is a game that seemed perfectly suited for the Sega Dreamcast.
Not only was it developed using the Sega NAOMI arcade hardware (a system that shared a lot of the same architecture as the Dreamcast), but it also seemed to share the bright, colourful aesthetic of a lot of other games Sega released on the platform (titles like Jet Set Radio, Crazy Taxi, Space Channel 5, and Sonic Adventure). Because of this, I’m willing to go out on a limb and argue it would have felt right at home on Sega’s console, becoming another feather in the system’s cap and sitting proudly alongside some of the company’s heavy hitters.
Read the full article on timeextension.com
Totally bananas!
If you look back on its development now, Monkey Ball is a game that seemed perfectly suited for the Sega Dreamcast.
Not only was it developed using the Sega NAOMI arcade hardware (a system that shared a lot of the same architecture as the Dreamcast), but it also seemed to share the bright, colourful aesthetic of a lot of other games Sega released on the platform (titles like Jet Set Radio, Crazy Taxi, Space Channel 5, and Sonic Adventure). Because of this, I’m willing to go out on a limb and argue it would have felt right at home on Sega’s console, becoming another feather in the system’s cap and sitting proudly alongside some of the company’s heavy hitters.
Read the full article on timeextension.com