“I’m not making this up. It really is this insane”.
Arxel Tribe’s point-and-click adventure Ring: The Legend of the Nibelungen hardly got pulses racing when it launched on PC in 1998. While it sold over 600,000 copies, contemporary reviewers largely savaged it, with IGN even calling it “abysmal at best” in a 2.7/10 review.
Like many moderately successful PC games at the time, Ring: The Legend of the Nibelungen was in development for Sega’s Dreamcast console, but it never made it. Thankfully, Sega Dreamcast Info’s Comby Laurent has managed to preserve a prototype that is playable, and Dreamcast Junkyard has been putting it through its paces.
Read the full article on timeextension.com
“I’m not making this up. It really is this insane”.
Arxel Tribe’s point-and-click adventure Ring: The Legend of the Nibelungen hardly got pulses racing when it launched on PC in 1998. While it sold over 600,000 copies, contemporary reviewers largely savaged it, with IGN even calling it “abysmal at best” in a 2.7/10 review.
Like many moderately successful PC games at the time, Ring: The Legend of the Nibelungen was in development for Sega’s Dreamcast console, but it never made it. Thankfully, Sega Dreamcast Info’s Comby Laurent has managed to preserve a prototype that is playable, and Dreamcast Junkyard has been putting it through its paces.
Read the full article on timeextension.com