Hi everyone, PlayStation players! I’m Eunseop Shim, developer at Lizard Smoothie.
I’m thrilled to finally be sharing this news. Shape of Dreams launches today on PlayStation 5, arriving alongside The Starless Path — our 1st Anniversary Update, and the largest update we’ve ever made.
Watch our newly released launch trailer first, then read on to see what’s waiting deep inside the dream world.
Combat and Travelers
Shape of Dreams is fast-paced, spectacular and aggressive. You become one of completely different nine Travelers, and descend deep into the Rapids — a dream world that reshapes itself every time you enter. Once you’ve chosen your Traveler, it’s time to dive into the Rapids.
Memories and Essences
Combat is fast and flashy, but how you take control of the battlefield is entirely yours to decide.
Memories are the core abilities you equip. Essences slot into those Memories and fundamentally rewrite how the ability works.
Take a single-target attack Memory and attach an Essence that chains the ability to nearby enemies, or one that cuts its cooldown every time you land a hit, and it becomes something else entirely — an ability capable of wiping out an entire room. With more than 200 Memories and Essences available, no two runs are the same, and a run isn’t about finding the right answer.
It’s about deciding what to make out of what you’ve found. Digging up wild synergies nobody saw coming — that’s the real heart of this game.
Traveler Memory and Identity Memory
Every Traveler begins with two unique traits at the center of their build: the Traveler Memory, an active skill, and the Identity Memory, a passive. Before each run begins, you pick one of two options in each of these slots. Your choices let you go beyond simply stacking abilities on top and adjust the starting point itself.
Constellation
Every Traveler has their own Constellation to fill in, and progress isn’t lost when a run ends — it accumulates. Travelers who return to the Rapids again and again grow to heights a single descent could never reach. The Starless Path adds new Stars you can slot in.
Four-player co-op
You can play the whole game by yourself, or run it as a four-player online party. In co-op, builds lock into one another: one player freezes enemies while a teammate drives extra damage into the frozen targets, or someone pulls everything into a single point so the rest of the party can sweep it all at once.
Nobody is forced into a fixed role. Four independent builds collide and interlock on the battlefield until they come together into one perfect rhythm.
Cross-play is live at launch. PS5 lobbies are fully unified with PC and other consoles, so you can head straight out with friends without waiting around.
New in The Starless Path
Our largest update ever. Every improvement and piece of new content we’ve forged over the past year alongside more than 1.5 million players on Steam is fully baked into today’s PS5 version.
New Traveler Cetus joins as a ranged frost tank, locking down the battlefield with ice while keeping shields up on himself and everyone around him. If you want to be the reason your party survives a bad map, start with Cetus.
The Way of Stars is a new system where each Traveler’s story is woven together like a constellation. Travelers who reach the depths of the Rapids unlock hidden episodes and illustrations, and face a new ending along with the toughest final boss in the game. On top of that, existing world bosses gain threatening secondary attack patterns, turning out craftier and more lethal behavior at higher difficulties.
Fallen Stars and Faded Memories: A new feature in The Starless Path. The Identity Memory introduced above can now be swapped for one of 6 Universal Identity Memories, rather than being limited to your Traveler’s own. This opens up a completely new progression path for your Traveler!
A year ago, we asked players a single question. Would you risk everything to shape a dream? Today, we finally get to put that question to PlayStation players too.
Thanks for reading — we’ll see you in the Rapids.



