Review: Minecraft Dungeons II (Switch 2) – A Fun But Flawed Dungeon-Crawling Sequel With Great Co-Op

Creepers, Skellies, oh my.

A traditional adventure format seems an ill fit for something as freeform as Minecraft. The Markus ‘Notch’ Persson-created global phenomenon is an experience built on creativity with endless scope for experimentation, so constricting it within the boundaries of genre seems misguided. That said, the franchise has enough cultural pull that it drove audiences to brandish wild animals in movie theatres, so there is clear versatility in this IP.

Minecraft Dungeons spun off from the main game in 2020 as a Diablo-like dungeon crawler brimming with character-building potential and co-operative fun for all ages. It boasts the polygonal art style and iconography beloved by fans, presenting a simple yet satisfying loot-based RPG experience. The sequel expands on this formula further by moving from episodic progression to open-world exploration and adding more depth to the basic combat and traversal loop.

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