Intel’s new 200K Plus chips support ultra-fast DRAM out of the box but as my tests show, there’s little benefit for most PC gamers in using warp-speed stuff

If you’ve been keeping up with Intel’s latest processors, you’ll know that with its Core Ultra 200S chips, it set a new standard for speedy DRAM support. Starting at 4,800 MT/s with the 12th Gen Core range, each new series of processors has steadily increased the speed of the memory controller, reaching 6,400 MT/s with…

Read More

Doom’s John Romero Shares The Secrets of ‘Project Redwood’, His “Lost” MMO Inspired By Pokémon & WoW

John Romero is going to make you learn math! Ever since revolutionising the first-person shooter genre with games like Wolfenstein 3D, DOOM, and Quake, John Romero has tried his hand at a bunch of different projects, from more straightforward spiritual successors to his earlier work to mobile titles, social games, and MMOs. The making of…

Read More

Former Windows boss reveals previous plans to reduce Windows 11’s memory and storage footprint by 20% and now I’m hoping Microsoft includes that in its new Windows ‘quality’ drive

Today feels like a good day for Windows 11 fans. After the revelation that Microsoft might remove the requirement for an online MS account to set up Windows, along with reducing AI pervasiveness and even making Windows Update less of a pain, now we learn that Microsoft once aspired to reduce both the idle memory…

Read More

“I’d Never Seen My Boss So Angry” – How A Family Holiday Cost A Studio Mortal Kombat & “$40 Million In Royalties”

Fatality! In 1992, there were few games bigger than Midway’s fatality-fueled arcade fighting game Mortal Kombat, so it only made sense that someone would eventually take on the challenge of bringing the popular experience to consoles, in the pursuit of profits. The New York-based publisher Acclaim Entertainment would eventually accept this responsibility, teaming up with…

Read More