Code Vein II hands-on report

Code Vein II maintains the core elements of its predecessor, but it feels more like a standalone action-RPG than a sequel. That’s because it greatly expands on the series’ combat systems and ideas to offer a huge amount of customization, while telling an all-new story about vampiric characters called Revenants that’s not linked to the…

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Playing Code Vein 2 made me wonder why more soulslikes don’t have guns, even if I could do with a bit less anime melodrama

There are two obvious reasons you could already be excited for Code Vein 2. One: it’s a soulslike made in-house by the publisher of FromSoftware’s Dark Souls series. Two: anime melodrama. If you love characters scream-crying through their emotional beats more than reading FromSoft flavor text like “If the soul is the source of all…

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“2025 Was The Most Stressful I’ve Ever Experienced” – Taki Udon Opens Up On Bringing FPGA SuperStation One To Market

“There were a lot of highs, there were a lot of lows”. One of the most exciting hardware announcements of the past few years is Taki Udon’s SuperStation One console, an FPGA system capable of running MiSTer cores that also supports original PS1 controllers and, via an optional dock, can run disc-based games for compatible…

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No Rest for the Wicked lead spends New Year’s Eve picking a fight with former Blizzard president Mike Ybarra over Diablo 4, who points out: ‘You need to chill’

No Rest for the Wicked is an interesting game—a lovely-looking and, by my colleague’s accounts, genuinely promising roguelike. Its biggest obstacle, however, seems to be its project lead and developer CEO Thomas Mahler, who is once again taking to social media to get into fights with people (thanks, Gamesradar+). The person in question is former…

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