After Activision promised Black Ops 7 skins would ‘feel authentic to Call of Duty and its setting,’ Fallout has arrived in Call of Duty

It’s a significant day for Black Ops 7. Not only has its first midseason update arrived with a grip of new maps and modes, but it also marks Call of Duty’s first big brand collaboration since last year’s dustup over the series’ major uglification problem. For the next few weeks, Black Ops 7 is all…

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Fallout 3’s lead artist says its ‘sparse’ vision of post-apocalypse is ‘messy, and there’s lots of inconsistency—but I like that, because it mimics the real world’

The latest issue of Edge magazine features an article on the making of Fallout 3, including interviews with some of Bethesda’s key creatives tasked with bringing the classic isometric series into 3D. Fallout itself “was a big pivot” for a studio best-known for the fantasy world of the Elder Scrolls, says lead artist Istvan Pely,…

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SOMA studio says its next game is not ‘stressful or scary’ in the traditional sense, but it’ll still mess you up real good: ‘The goal is to evoke this deep existential terror that stays long after you finish playing’

One of the reveals I was most jazzed for at The Game Awards 2025 was Ontos, the new thing from Frictional Games. I’m a fan of the studio’s work in general, and I loved the way SOMA took the aging Amnesia formula and somehow made it better (and so much worse) by dialing back the…

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Tokyo Xtreme Racer review

My rival disappears into the night with a burst of nitro, and I have no choice but to put my foot to the floor and weave through heavy traffic, holding my breath as I chase after them, squeezing between cars and scraping roadside barriers to keep up. After some shunting, shoving, and a bit of…

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