Kingdom Come: Deliverance 2 nearly had a San-Andreas-like Fat Henry system that would have let you create Bohemia’s chunkiest boy, and forced you to wear clothes that fit to boot

Kingdom Come: Deliverance 2 is a very particular game. Where other games strive to be streamlined, KCD2 tries to be arduous. Take its armour system, for example: in any other game, putting your gear on is a matter of selecting it in your inventory and hitting go. In KCD2? You need to layer up properly…

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‘There is a bit of pressure’: Clair Obscur: Expedition 33 devs will stay true to themselves for their next game despite expectations—’we need to trust our instincts’

The Clair Obscur: Expedition 33 devs have had a pretty impressive year. Releasing to almost entirely glowing reviews, it has since gone on to sweep awards and even received two public shout-outs from French President Emmanuel Macron. But as one chapter ends, another begins as the Sandfall devs prepare for their next game. Talking to…

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In 2025, Monster Hunter fell prey to profit

Capcom couldn’t have hoped for a better environment to release Monster Hunter Wilds into. Monster Hunter was already ascendant: World was a breakout success that thrust the series into global awareness, and after glutting itself on Elden Ring the gaming public had a mainstream interest in precise, demanding third person combat and systems-heavy buildcraft. At…

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Not only does Todd Howard not hate Obsidian, it was his ‘only choice’ to take up Fallout’s reins in the wake of Fallout 3

There’s a type of myth that survives not because there’s any evidence for it, but because it flatters the preconceptions of a particular group of people. Take the notion that Todd Howard, head honcho over at Bethesda Game Studios, clearly seethes with resentment about how much Obsidian knocked Fallout: New Vegas out of the park….

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