“I Don’t Understand This Hate Towards Arcade Game Design” – Shinobi: Art Of Vengeance Dev Comments Trigger Fresh Debate

“I can deal with disappointment. This feels more like a betrayal”. Once upon a time, the place to experience cutting-edge games and mechanics was the arcade. Back when coin-ops were king, the hardware that drove these titles was more powerful than home systems, but they were also backed up by high skill ceilings – an…

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Onimusha: Way of the Sword’s incredible sword-fighting secret sauce explained: ‘We really wanted to focus on creating this very realistic, grounded sword action’

During my world-exclusive hands-on preview of Onimusha: Way of the Sword in Capcom’s headquarters in Osaka, Japan, I interviewed the animation director, Hiroshi Yugen, about creating the incredible sword-fighting animations for the game. When the star of the game is the legendary sword master, Miyamoto Musashi, a warrior who won over 60 duels during his…

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