CD Projekt says abandoning its in-house engine for The Witcher 4 had nothing to do with Cyberpunk 2077’s technical woes: ‘The dream of the company was actually never to make technology’

We still don’t know a huge amount about The Witcher 4. But we do know it represents two big changes for the series thus far. The first change is, of course, that Ciri will replace Geralt as the lead character. The second is that CD Projekk will replace its in-house REDengine with Unreal Engine 5….

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The Making Of: Rare’s Amazing Spider-Man – “I Hadn’t Seen Or Heard Of A Game Boy Before”

How Rare’s only superhero video game started Chris Sutherland’s career. The recent discourse around Marvel’s Wolverine on PS5 is something I’ve personally tried to avoid, but it serves to highlight the fact that superhero video games are some of the biggest commercial projects in the industry, generating millions in revenue and triggering pages and pages…

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Dune Awakening now has a solo mode for players put off by its MMO leanings, while Funcom has adjusted progression so ‘you don’t have to lose things anymore’

Dune Awakening was lauded for its survivalist take on Frank Herbert’s sci-fi epic when it was released last year, but there’s one element of Funcom’s sci-fi adventure that’s proved consistently controversial, and that’s its MMO-adjacent elements. Players seemingly love constructing bases and braving the many dangers lurking in Arrakis’ deserts, but are less keen on…

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Dragon’s Dogma 2 On Switch 2 Uses Frame Generation

Allowing you to experience the “equivalent” of 60fps. Capcom has shown ongoing support for the Switch 2 since it launched last June, and the next game it’s releasing is Dragon’s Dogma 2 in October. In an interview with Japanese outlet Famitsu recently, the game’s producer Naoto Oyama has revealed some performance details about this version…

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