‘In a true RPG, you need to think about what is happening’: RPGs have been coddling us, says Outer Worlds 2 director, who’s glad to see games like Baldur’s Gate 3 let players make mistakes
I tried playing the original Baldur’s Gate as a kid, but I had next to no understanding of D&D in 1998 and wound up bouncing off of BioWare’s legendary RPG because I just kept dying. Over time, some of the more esoteric aspects of videogame RPGs were sanded away, and when BioWare got to the…