The Fridge

$700m Development Costs for Each Call of Duty Game’s Lifecycle – Is It The Most Expensive Game in History?

Black Ops Cold War (2020) cost an incredible $700 million to make. Its prequels COD: Black Ops 3 (2015) and COD: Modern Warfare (2019) cost $450 million and $640 million. These figures account for development over the games’ lifecycles – so development post-release as well as initial costs.   They’re quite amazing numbers, but is…

Read More

New to gaming? Here’s what you need to know

Gaming has become one of the fastest-growing entertainment industries in the UK, captivating new players and generating around £2.2 billion each year. Gaming has evolved far beyond a casual pastime. It’s becoming a cultural phenomenon fuelled by stunning graphics, immersive storytelling and innovative ways to play. Whether you prefer mobile gaming or console eSports, there’s…

Read More

Old School Gamer Magazine Exclusive: Inside RailGods of Hysterra 

Old School Gamer chats with RailGods of Hysterra Troglobytes’ Art Director Lucian Iurino, who discusses the game’s development, inspiration and goals for the future. About RailGods of Hysterra: RailGods of Hysterra, a cooperative base-building survival action game set in a twisted Lovecraftian dreamscape from developer Troglobytes Games and publisher Digital Vortex Entertainment. Showcasing its titular celestial locomotive, the new trailer delves into…

Read More

The VGHF Library opens in early access

For eight years, we’ve been building a world-class collection of game history materials. Now we’re turning that into a research tool that anyone can use to study video game history. The Video Game History Foundation Library is the long-term home to our collections of video game history research materials: behind-the-scenes documents, press kits, game magazines,…

Read More

Neo Geo Pocket – by John Michonski

The Neo Geo Pocket Color’s failure always seemed odd. Sure, it was up against the Game Boy, the certifiable big handheld in town for its entire existence, but how could such a well-made device with barely a single bad game only snatch a reported 2% of the handheld market in North America from Nintendo’s grasp?…

Read More