Microsoft’s CEO of artificial intelligence believes advocating for ‘rights, model welfare and even AI citizenship’ will become ‘a dangerous turn in AI progress’

If you are familiar with AI, there’s a good chance flickers of I, Robot, Blade Runner, or even Cyberpunk 2077 flash up in your mind. That’s because the philosophy and ethics of what AI could be are more interesting than the thing that makes AI overviews give you the wrong search results. In a recent…

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‘They’re just hiding the critical information’: Google says its Gemini AI sips a mere ‘five drops’ of water per text prompt, but experts disagree with its findings

Google has released a new study [PDF warning], detailing what it claims is the environmental impact of “delivering AI at Google scale”. The study estimates that a median Gemini AI text prompt uses less energy than watching nine seconds of television, and consumes “0.26 milliliters (or about five drops) of water”—but some experts have disagreed…

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Critical Role’s next D&D campaign will have 13 players and 3 parties—and I have no idea where Brennan is getting this energy from

More details about Critical Role’s next campaign have dropped. We knew it was being run by Dimension 20 mastermind Brennan Lee Mulligan, whereupon I joked that he’d be losing a lot of sleep juggling two massive D&D projects. Folks, I am now seriously concerned for the man, because the pitch for Critical Role Campaign 4,…

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Metal Gear Solid Delta: Snake Eater review

From the moment you load up Metal Gear Solid Delta to when the credits roll, Hideo Kojima hangs over the production like The Sorrow, a long-dead member of the villainous Cobra unit who somehow still turns up for a boss fight. The Sorrow’s emotion, the game takes pains to point out, is sadness. The melancholy…

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The creators of Deadly Premonition and No More Heroes are releasing a typically over-the-top roguelite ‘fever dream’ next month

Back in 2019, Goichi “Suda51” Suda and Hidetaka “Swery65” Suehiro announced a forthcoming horror game under typically bizarre circumstances. As Fraser reported at the time, the duo—who are responsible for No More Heroes and Deadly Premonition respectively—basically brainstormed the project during a livestream. At the time they decided it would be an indie horror game…

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