One of our favorite early access shooters is approaching the finish line with the release of its creepiest chapter yet

New Blood shooter Ultrakill has released an exciting holiday update. The high-flying Doom Eternal come character action riff launched the first part of its third and final act: Layer 7, Violence. Even as the boomer shooter renaissance presses ever onward, Ultrakill remains a singular FPS⁠. For my money, it’s the combination of acrobatic action with…

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Witcher actor Doug Cockle says the use of AI voices in games is ‘inevitable’ but potentially dangerous: ‘AI is not the problem. It’s the people using AI’

In a new interview with IGN, voice actor Doug Cockle, famed as the voice behind The Witcher trilogy hero Geralt of Rivia, says it’s “inevitable” that AI will be increasingly used in the process of game development, and that’s not necessarily a bad thing—but it is potentially “dangerous” if voice actors don’t take steps to…

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Disastrous survival shooter The Day Before to be extracted from existence, shutting down its servers just one month after launch

It’s startling to think The Day Before was once the most wishlisted game on Steam, given how fast and spectacular its fall from grace has been. Earlier this month, the game launched to scathing reviews from critics and players alike, panning it as a shallow, empty extraction shooter that was nothing like what its developer…

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‘Every stone will not be turned for years’ says Baldur’s Gate 3’s principal narrative designer, on its many hidden outcomes

While Baldur’s Gate 3 is appreciably big in size—its three acts spanning a lot of square miles —its sheer largeness comes more from the amount of pieces on the board. A tool recently discovered that the thing has around 1,800 characters and over 110,000 lines of text. So when the game’s principal narrative designer Lawrence…

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