I’m creeped out by this trailer for a generative AI game about people using an AI-powered app to solve violent crimes in the year 2028 that somehow isn’t a cautionary tale

Wolf Games describes itself as “a generative gaming startup backed by the minds behind Law and Order and Chicago Fire,” and that alone should give you some idea of what to expect from its first release. But even with that in mind, the new teaser trailer for the studio’s upcoming project Public Eye is wild,…

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AMD, Intel, Microsoft, and Nvidia are all excited about cooperative vectors and what they mean for the future of 3D graphics, but it’s going to be a good while before we really see their impact

At this year’s Game Developer Conference in San Francisco, Microsoft the three biggest GPU manufacturers kicked off a week of lectures on advanced graphics techniques with an introduction to the next ‘big thing’: cooperative vectors. But for all the promise the new feature offers, it’ll be a good while before we see them making a…

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New super-thin ‘2D’ metal sheets could enable ultra-low power chips and can you guess how they’re made? Yup, by squishing stuff really hard

According to a report in Nature(via Interesting Engineering), researchers from the Chinese Academy of Physics can create super-thin sheets, just one or two atoms thick, out of materials including bismuth, gallium, indium, tin, and lead. How, you cry, is this done? Some exotic material depositing technique using the world’s most powerful magnets? Maybe ultra-high intensity…

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Larian’s Swen Vincke subtweets anyone still fixated on singleplayer games’ commercial viability: ‘They just have to be good’

When Swen Vincke took the stage at 2024’s Game Awards to call out the entire games industry for being more committed to “market share” and “arbitrary sales targets” than making good games for their own sake, he noted that the secret formula which led to Larian’s meteoric rise had nothing to do with audience expectations…

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‘People like to hate EA, I don’t know why’: Split Fiction’s Josef Fares says he has a good relationship with his publisher, but ‘nobody believes’ him

EA doesn’t have the best reputation. Whether it’s being awarded with the title “worst company in America” multiple times, its role in the downfall of previously beloved developers like BioWare, its love of microtransactions, or continually heralding the demise of singleplayer games, it hasn’t earned much goodwill. Hazelight Studios founder Josef Fares, whose team just…

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Assassin’s Creed: Shadows PC performance analysis: Ray tracing, upscaling, and frame generation are all optional, but only two of them are worth using, though not the ones you might think

After years of fans asking—nay, demanding—that Ubisoft chose old Japan for the historical setting of a major game in the 17-year-old series, Assassin’s Creed: Shadows is finally here. I should have been saying that back in November, but the game has been postponed twice (first to January, then to March), with adjustments made on how…

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