Skyrim’s co-lead designer was building real-time horse and cart travel and a dynamic civil war: ‘We were pretty disappointed that didn’t ship’
Bethesda RPGs are so big and take such a long time to develop that there’s naturally a lot left on the cutting room floor, leaving them to be discovered by modders and given a second life. One such dropped idea was Skyrim’s fully dynamic civil war, co-lead designer and former Elder Scrolls loremaster Kurt Kuhlmann…