‘I took those files and deleted them’: Former Sims 4 developer says he totally rewrote the sims’ AI in the middle of development and ‘that was a scary thing to do’

It’s an accepted fact by Sims players that no matter how well you think you know the game, sims have a mind of their own. Sometimes you can wrestle them into behaving the way you want with arcane tricks of furniture placement or by installing mods. If you’re one of Maxis’ programmers, though, and you’re…

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Nvidia’s new Vera CPU has been designed for ‘extremely high’ single-core performance, but it’s not coming to the PC for now

What with all the controversy surrounding Nvidia’s new DLSS 5 tech, the company’s new Vera CPU has gone somewhat unnoticed among the more meme-worthy announcements at the GTC event. But the Vera chip—or perhaps more specifically the Olympus cores it contains—looks like a beast. So, will it ever come to the PC? We already knew…

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‘Insanely punishing’ survival game Atlas is being distilled ‘into a more accessible form’ for Ark: Survival Ascended’s new DLC

Last week I sat down with Studio Wildcard co-founders Jeremy Stieglitz and Jesse Rapczak, mostly to grill them about Vin Diesel but also to talk about what’s happening with Ark: Survival Ascended these days. I was surprised when Stieglitz started talking not about dinosaurs but pirates, bringing up another game Studio Wildcard had developed: Atlas….

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Our idea of Azeroth could have looked very different, because Jeff Kaplan said he ‘really wanted WoW to be first-person’ in its early days: ‘I argued a lot for that’

Much of the current videogame landscape can be traced back to systems and design decisions either first conceived or formalized in World of Warcraft. From the universal RPGification of game mechanics to live service gameplay loops to incremental gearscore advancement, videogames as we know them look like they do in large part because of WoW….

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