After a massive 2021 office expansion, Bungie is now trying to sublease its 211,000 square foot headquarters

In 2021, as studio CEO Pete Parsons cited the company’s recent “tremendous growth and opportunity,” Bungie announced its plans for a massive expansion to its Bellevue, Washington headquarters. The campus embiggening, which internal sources have reportedly described as costing “hundreds of millions” of dollars, more than doubled the size of Bungie’s offices from 84,000 square…

Read More

The White House launches online ‘arcade’ with its own takes on Tetris and other popular games, and it’s as rotten as you’d expect

The White House, the epicenter of power in the most powerful nation in human history, has rolled out a new online arcade on its website. And yes, it is every bit as racist, repugnant, and creatively bankrupt as you’d expect. We’ll set aside the question of “why?” for now and get straight to the games,…

Read More

D&D is getting a Netflix series about Strahd, involving the director of The Prisoner of Azkaban, and I honestly think this could work great

Curse of Strahd is one of the most popular D&D modules for a reason—it’s actually really compelling. Set in the misty, cursed lands of Barovia, Curse of Strahd is dominated by the titular Strahd von Zarovich, a vampire lord with a tragic backstory and a propensity for showing up at random intervals to give you…

Read More

Silent Hill: Townfall is the most Scottish game I’ve ever played and the most effective horror game I’ve seen in ages: ‘It made sense for us to dig deep into our upbringings, into our past, and try and build a place that felt believable’

Silent Hill has gone international. Last year we went to Japan in Silent Hill f, and now the series is off to Scotland in Silent Hill: Townfall. As a middle-aged Scot who still remembers the ’90s, when Townfall takes place, I was simultaneously nervous and excited about the rare opportunity to play a game that’s…

Read More

‘That criticism is justified’: Gamescom apologizes for its callous response to developer hardware thefts

Last week, in the wake of a rash of developer hardware thefts at this year’s Gamescom, the event’s organizers provoked a wave of outcry by publishing a statement that many perceived as callously placing the blame on exhibitors who hadn’t adequately insured their equipment. Today, Gamescom released an additional statement on X, admitting that its…

Read More