Dev at id Software says Microsoft ‘burned a lot of bridges’ in the industry: ‘They fundamentally don’t understand art, they don’t understand games’

One of the biggest tragedies of Xbox’s wide-reaching reset is id Software, which was cut by a whopping 136 roles. And while official statements from Microsoft and the studio have tried to reassure players that it’s not been gutted, whether that’s just a panicking Xbox trying to calm anxieties is up for debate. Especially given…

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Steam Week in Review: Games about sorting 1000s of mundane objects onto shelves is the new craze sweeping PC gaming

Games about cleaning are the rage. The recent success of House Flipper, Power Wash Simulator and Unpacking demonstrates there’s a mainstream-sized appetite among PC gamers for making messy places neat and tidy. But the micro-genre goes back way further than that. The 1982 arcade game Bubbles was about using a bubble to clean a filthy…

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Free-to-play Division game launches on Steam to mixed reviews: ‘Calling it slop disrespects actual slop’

Tom Clancy’s The Division Resurgence originally launched on mobile before coming to PC via Ubisoft Connect (the artist formerly known as Uplay) in April. Earlier this month it arrived on Steam, where it hasn’t received the warmest welcome. Overall its review rating is currently sitting at “mixed” with just 46% of reviews leaning to the…

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The designer of Diamond City, Little Lamplight, and Starfield’s Neon thinks Bethesda’s galaxy was just too big: ‘I would have done a handful of planets with bespoke layouts’

In a new episode of The Examined Game podcast (spotted by GamesRadar), longtime Bethesda environment artist and The Axis Unseen dev Nate Purkeypile spoke about his time at the legendary studio, including what he found to be Starfield’s biggest design misstep. Purkeypile had the title of “environment artist” at Bethesda, but his work seems to…

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Lies of P studio reveals name change and hypes up sequel: ‘My goal has been to create the world’s greatest action game.’

Lies of P studio Nough, formerly Round8, has released a 16-minute mini documentary about its culture and work on the Lies of P series, including development anecdotes and talk of the developers’ ambitions for Lies of P’s in-production sequel. But first, the name change: According to the video description, Nough is “upholding the development philosophy…

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Deltarune’s ‘The Third Sanctuary’ is an affront to time signatures, and also one of my favourite songs in a videogame ever

Critical Hit (Image credit: Future) Welcome to Critical Hit, where Mollie (or someone else on the PC Gamer team) celebrate and lament all things videogame music, audio design, and the ways our favourite games make our ears tingle. This week I’m that “someone else”, and I’m here to talk your ear off about time signatures!…

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