1666: Amsterdam has the makings of something brilliant but I came away from its preview with a bad feeling as it’s early access release creeps too close for comfort

I can think of little else cooler than flying above the streets of 17th Century Amsterdam, in the dead of night, on a broom stick, with a black cat. Looking down on the amber glow of the oil-lit streetlamps is my lasting positive memory of 1666: Amsterdam’s preview, but I can’t say I had the…

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Keychron is experimenting with a mic-equipped mini keeb that lets you chat to your AI agent while it vibe codes, and I have my head in my hands

Hot on the heels of this Codex Micro/OpenAI mini keeb for AI agent monitoring is this… thing that Keychron seems to be experimenting with. Apparently it’s a tiny, three-button, wireless mini keeb with a scroll wheel, but hidden inside is a microphone that lets you talk to your AI agent as it vibe codes. Yes,…

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Sovereign Tower review

Need to know What is it? A visual novel, RPG, management game with time travel. Release date August 6, 2026Expect to pay $17/£12.74Developer Wild Wit GamesPublisher Curve GamesReviewed on RTX 4090, Intel i9-13900k, 32GB RAMSteam Deck VerifiedLink Steam Sovereign Tower is so much more than it seems—which feels rather appropriate for a game where you…

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Square Enix’s 88% profit-bump financial report gives me hope for FF14, suggesting the MMO’s finally not having to carry the company for once

Given the current state of the industry elsewhere—it’s, uh, dire—I’m pleased to report that Square Enix, creator of the Final Fantasy series among other games, is doing pretty alright, all things considered. The news comes as a result of a financial results report, shared here by Gamebiz.jp (and translated by Automaton). In the fiscal year…

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Sean Murray still loves playing the 2016 version of No Man’s Sky: ‘It’s a little bit weirder, but it’s got its charm’

No Man’s Sky has changed an awful lot in the 10 years since its launch. Hello Games’ space sandbox has received a few dozen major free updates that have added features like base-building, spaceship construction, multiplayer missions, companions, mechs, and even its own version of the Death Star. Speaking to PC Gamer for No Man’s…

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Light No Fire will ‘absolutely’ be like No Man’s Sky, with new features coming post-release: Sean Murray says he’d like to still be working on it ’10 years after launch’

It’s hard to believe, travelers, but No Man’s Sky has turned 10 years old. As part of the sprawling space sandbox’s double-digit anniversary, Sean Murray took some time to talk to PC Gamer about No Man’s Sky’s decade of development, as well as the future of earth-sized multiplayer fantasy game Light No Fire. It was…

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