Finally, I can get a straight flush with cabbages: Our favorite idle farming sim just got a Balatro crossover

Balatro is beginning to seem like less of a game and more like an all-encompassing cosmic force that stretches along inscrutable dimensions until everything is folded within it and reshaped into clowns, cards, and hypnotic chillwave. Today, we have yet more evidence thanks to new crossover content for Rusty’s Retirement, the delightful robotic farming idler…

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Id Software kicks off QuakeCon with a surprise release of Heretic + Hexen, an ‘enhanced’ bundle with cross-platform multiplayer, mod support, and more

One year after surprise-launching Doom + Doom 2, id Software and Nightdive have done it again—this time with the classic fantasy shooters Heretic and Hexen, which have been bundled together and updated with performance improvements, an “enhanced” soundtrack by Andrew Hulshult, local and online multiplayer, built-in mod support, and more. The new Heretic + Hexen…

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Deliberately giving AI ‘a dose of evil’ may make it less evil overall, reads headline on ragged newspaper in the rubble of the robot apocalypse

AI is supposed to be helpful, honest, and most importantly, harmless, but we’ve seen plenty of evidence that its behavior can become horribly inaccurate, flat-out deceptive, and even downright evil. (Yes, that last link is the MechaHitler thing.) If you think I’m being hyperbolic by using the word “evil,” I’m not: a new paper on…

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It looks like Microsoft’s cuts got another one: Avalanche has stopped work on its 1970s smuggling sim Contraband to ‘evaluate the project’s future’

A month after Microsoft laid off 9,000 employees, cancelled multiple game projects, and closed The Initiative, Avalanche Studios says work on its 1970s-themed smuggling sim Contraband—which was being developed in partnership with Xbox—has been halted. “Over the past several years, Avalanche Studios Group and Xbox Game Studios Publishing have collaborated on Contraband,” Avalanche wrote. “Active…

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I’m so tired of being advertised at, man

Listen. I understand the irony of using this headline given the state of this page for anyone on a mobile browser without an ad blocker. That’s the world we have. It wasn’t always like this. It can be hard to remember, but it was once possible to know peace. There were ads, sure. The pop-up…

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Embracer brings original Guitar Hero publisher RedOctane back from the dead for ‘the next evolution in rhythm gaming’

15 years after being shuttered by Activision, original Guitar Hero publisher RedOctane is back, with the slightly changed name of RedOctane Games and now a part of catastrophe conglomerate Embracer Group. The revived studio is being headed up by Simon Ebejer, the production director on numerous Guitar Hero games developed by Neversoft, and also has…

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