Meta shows off two next-gen VR headsets: One with so many pixels it demands DLSS 3 upscaling, the other with a horizontal FOV twice that of the Quest 3

In the world of cutting-edge technology, we rarely get to see the behind-the-scenes research and development that goes on at the biggest companies. But every now and then, some details get dropped that remind you just how much better our current gear and gadgets can potentially be. Meta’s VR division has showcased two such examples,…

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Clair Obscur: Expedition 33’s director had 2 scrapped scenes from the game’s ending, gives props to mocap actors who ‘saved’ it at the last minute

Clair Obscur: Expedition 33 is maybe one of my favourite games of this year—it’s certainly in the running—which I hope reassures you that I mean this with all the love in the world. It surprises me not one itty-bitty bit that Guillaume Broche, creative director of the game, says he “likes really sad stories”. That’s…

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AMD’s tiny FSR 3 update aims to improve upscaling quality but also lays the foundation for adding Redstone AI tech to games

Software updates usually only grab news headlines when it’s a major new version, bringing something special or different for users to enjoy. So a minor revision by AMD to its FSR toolkit wouldn’t normally be of note, but this one is actually special, despite the fractional change in version number. With this update, FSR will…

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GTA publisher boss says he’s ‘running scared’ despite billions in the bank and a GTA 6-sized financial nuke on the horizon: ‘We are looking over our shoulders’

Strauss Zelnick—CEO of GTA publisher Take-Two—has revised his expectations. On the back of stronger-than-expected financial results for its first quarter of financial year 2026 (which takes place, in our mortal realm, in the actual year 2025), the company now anticipates making between $6.1 and $6.2 billion for the overall financial year, up from its prior…

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