Final Fantasy 14 finally seems like it wants to make content scale to serve casual, midcore, and hardcore players: ‘A deep dungeon for everyone’
As we’ve discussed quite a bit on this very site, Final Fantasy 14 is in a weird spot with its content—a sluggish patch cycle has paired terribly with a somewhat scattershot design philosophy that’s left casual-to-midcore players feeling underwhelmed, and hardcore players with precious little to do in between raids. This came to a head…