The Making Of: Omega Boost – “Layzner’s Movement Was Burned Into My Imagination” – How Yuji Yasuhara Created A PS1 Mecha Classic
“If you entrust this to me, I will absolutely make it work”. One of the mecha games on the original PlayStation was Omega Boost. Affording 360-degrees of gameplay, it was and still is a unique game. So I was elated to be able to talk with the game’s main programmer and game designer, Yuji Yasuhara,…