'Flow - The Tidal Whispers' Is A Celeste-Style NES Platformer, With Suikoden-Inspired Cutscenes

‘Flow – The Tidal Whispers’ Is A Celeste-Style NES Platformer, With Suikoden-Inspired Cutscenes

From developer Lavenstar Games. A new Celeste-style “action platformer”, with dramatic cutscenes inspired by the PSP title Gensou Suikoden, is currently in development for the NES/Nintendo Famicom. Flow – The Tidal Whispers, as the “dramatic platformer” is called in English, was first revealed to be in development late last year on social media under the…

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This bizarre but apparently usable RTX 5080 skateboard mod is kinda cool but surely if you wanted a mobile GPU there’s a better way

OK, there’s not a whole lot to go on here beyond a short video clip posted on Reddit. But it sure looks like what we have here must surely be the world’s first GPU-to-skateboard conversion. And an implied commentary over the silliness of modern graphics cards. A Redditor who goes by the handle ashleysaidwhat has…

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‘All you had to do was follow the damn law, Rockstar!’: Workers are protesting outside Take-Two after GTA 6 dev’s alleged ‘brazen’ union-busting

Though it may be used to attracting all sorts of fawning whenever it releases a GTA 6 trailer, Rockstar caused an altogether different kind of PR event last week when it fired over 30 workers who belonged to a Discord server related to labour organising. Rockstar denies the workers’ attempts at unionising had anything to…

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Rockstar co-founder says he’s ‘less scared than a lot of people’ of AI: ‘If you use it to try and substitute for creativity, it’s going to be really generic’

Despite building a career on writing, Rockstar co-founder Dan Houser says he’s “less scared than a lot of people” about LLMs and AI worming their way into videogame development and beyond. Speaking on the Lex Fridman podcast, Houser was asked how he felt about the recent uptick in large language models and the increasing quality…

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WoW’s game director says they don’t want combat AddOns to do anything the base UI doesn’t: ‘The overarching goal of the changes in Midnight is to level the playing field’

World of Warcraft: Midnight is doing something pretty huge—with Blizzard taking aim at the game’s combat mods, also known as AddOns, by making changes to the API (which feeds them the info they need to work). Other UI mods will stay untouched, but anything that gives you an overt advantage in a fight? It’s being…

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