Ubisoft's new Tencent-backed company is called Vantage Studios, a 'creative house' that will take over development of Assassin's Creed, Far Cry, and Rainbow Six

Ubisoft’s new Tencent-backed company is called Vantage Studios, a ‘creative house’ that will take over development of Assassin’s Creed, Far Cry, and Rainbow Six

The new thing being launched by Ubisoft and Tencent to take control of Ubi’s biggest games now has a name: It’s called Vantage Studios, and it’s a “creative house” that will take responsibility for the future of Ubisoft’s Assassin’s Creed, Far Cry, and Rainbow Six properties. Vantage Studios is made up of “thousands of experienced…

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Deceive Inc. Operation Overhaul – Free Weekend Live Now

It’s been a long time coming, agents, but we’re thrilled to introduce Operation Overhaul, a massive update to Deceive Inc. which includes reworks to many of the game’s systems. Streamlining the experience and adding all new ways for you and your friends to pull off the perfect heist! Additionally, we’ve lined up a free weekend…

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Cloud Streaming officially arrives on PlayStation Portal today, with new support for digital PS5 Games in your library

At PlayStation, we’re always working to push the boundaries of how players experience games. Since the PlayStation Portal remote player first launched back in November 2023*, we’ve continued to evolve the device with updates like enhanced public Wi-Fi support and UX improvements. Last year, we also introduced the Cloud Streaming beta, which allowed PlayStation Plus…

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Talking Point: Our 2024 Nintendo Gaming Predictions

More Mario? Surely not!? Welcome to the future. You, dear reader, are reading these words in the far-off, distant, sci-fi future year that is 2024. While the hoverboards, flying vehicles, and inside-out trousers have all apparently been delayed in this branch of the timeline due to some spacetime-related cock up, at least Skynet is coming…

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How Control Resonant’s art design and tech shaped its bosses, paranaturally-twisted Manhattan and more

How Control Resonant’s art design and tech shaped its bosses, paranaturally-twisted Manhattan and more

With its gravity-defying set pieces, memorable boss fights, and decidedly different take on Manhattan, Control Resonant, released last week, is staking its claim to be one of 2026’s big hitters on PlayStation 5. I had the chance to talk to Lead Level Designer Anne-Marie Grönroos, Art Director Elmeri Raitanen, and Lead Gameplay Designer Sergey Mohov…

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